"Metadata is the production information we
use for making a movie that's not on the negative," says Kerlow. "For
years, metadata used to be kept in a notebook or on a piece of
paper or was transmitted verbally. For technically simple productions,
we can still keep metadata in our brain. But today, we're trying
to optimize many aspects of production - such as the integration
of visual effects, total control over the motion of the camera
or color-timing issues - and the more we want to control those
details, the more we need to keep track of the metadata in the
same media that we record the content."
What makes it more complex, says Kerlow, is that when people in
the entertainment community talk about metadata, they're usually
talking about different things depending on where they are in the
workflow. "There's the metadata that's critical to production
people - positional camera data and lens data for visual-effects
integration," he says. "That's been done for a few years,
and now we're just trying to optimize how we do it. On the other
hand, when postproduction people say metadata, they're talking
about EDLs and transitional effects. When the distribution people
say metadata, they might be talking about viewing rights for streaming
or number of viewings allowed. Archivists are interested in other
types of information."
Not only is it a challenge to pick the metadata that will answer
everyone's needs, but also there needs to be a reliable means of
handling metadata between the different stages of production, distribution
and archiving. Only this way can cinematographers feel assured
that the information input at the capture or scanning stage will
be of value by the time the movie - be it film or digital - is
projected onto the screen. "That's the value that the ASC
can add to this meta-data dialogue," Kerlow agrees. "Cinematographers
are the people who capture the image, and they are usually the
last to touch the image during color timing."
The ASC's metadata subcommittee will first review items that others
have proposed to store in metadata and then decide which features
are important from the cinematographer's point of view. They will
then submit their recommendations to standards organizations working
on metadata, as well as manufacturers of HD cameras, nonlinear
editing systems and color-timing systems.
What are the issues that need to be examined? Kodak's Sullivan
breaks metadata down in terms of its content. First, he says, is
definitional data, which includes spatial characteristics and color
space. Information on spatial characteristics ensures that the
imagery's aspect ratio and size are maintained. With regard to
color space, he adds, it's important to know what the integer values
represent. "Saying 'RGB' isn't enough," he notes. Second,
metadata must contain variational data, such as where the film
was processed. "You can't take the source of variability out
of the system, and you can't capture the data file until you have
the variability of the sources," he cautions. "If you
don't have them, you'll come up with an assumption about how to
interpret them that may not be correct." The third arena is
the creative side, the intent of how the image should look with
information about the contrast range, filters, background densities
and other visual parameters.
Indeed, color space is one of the crucial issues, because film,
CGI and digital-grading devices all have different color spaces. "What
is the primary color space we need to work with?" asks Clark. "It's
not the color film space that we've lived with and worked with
for decades. There's a struggle to coordinate the dynamics, contrast,
tonal range and the color itself between these two different worlds
that are intrinsically not linked. How do you match one with the
other? Which is the tail and which is the dog?"
Clark lists color, tone scale, grain and motion blur as four elements
that need to be correlated between the film and digital worlds.
He also emphasizes that a working metadata definition would have
to be applicable to both production workflow and archival purposes. "The
issue of metadata is to make sure that all the parameters that
have gone into achieving a look can be stored and maintained, and
have meaning for future generations," he says.
Currently, in the United States, two organizations - SMPTE and
the Advanced Authoring Format (AAF) Association - are looking at
ways to standardize metadata. SMPTE's metadata committee, chaired
by Michael Cox of Mirador Techniques, is focusing on standardizing
the mechanisms by which metadata will be carried through the process.
At the same time, file formats are being developed which enable
the linking of metadata with pictures, sounds and other "essence." Cox
reports that some broadcasters, in particular Swedish Television,
are well ahead in developing the use of metadata in a real-world
environment.
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